Game Evaluation Criteria
I was tasked with choosing a game I had never played before, recording the first 60 minutes of my initial playthrough, and then continuing to play the game as long as necessary to understand its core mechanics and pillars. Finally, I had to create a game critique report explaining:
Game Details:
Platform, difficulty levels, other relevant settings.
Game Description:
Explanation about game genre, core mechanics, premise, protagonist description, story synopsis.
Core Pillars:
3 to 5 main elements/emotions the game is trying to explore and make the players feel.
Strengths:
Strengths that sets it apart from other games in the genre.
Weaknesses:
Hinder player's experience or could be improved.
What sets this game apart?